
The voiceovers are, at many times, intresting and attention getting, but every once in a while, some of the VOs get a little static-ey and unintentionally humorous. I truly enjoy Shellshock\'s audio elements. On a small plus side, the napalm effects are amazing and the dense foliage perfectly mimics real world Vietnam. This artistic touch ups would have been fine with me if it weren\'t for the numerous (I stress NUMEROUS) graphical hipcups and a Playstation One level draw distance.

I can understand where Guerilla Games (makers of the game \'Killzone\' ) were going with the grainy filters and the drab colors. They\'re nothing special but at times are graceful. The graphics in Shellshock Nam \'67 are about as appealing as an alley cat.

The story is basic and contains nothing very intresting in fact, there is no story.

As you reach the half-way mark, you get to join a Special Forces unit and go on \'stealth\' missions and gain intel on where Charlie (Ed.-the enemy) will show up next. The first half of the game or so, your working with a squadron run by Lt. It\'s 1967 and you\'re a young recruit in a US infantry unit. The rest is a story of hate, love, and of course, \'gritty realism\'. Just Survive.\' I jumped to my Xbox (only after opening the rest of my presents) and popped the game in. The box promised \'Unnerving Realism\' with the greatest catchline in all of Vietnam gaming, \'Forget Medals.

I finshed my wide-eye tearing rampage to reveal in front of me Shellshock Nam \'67, the game I am reviewing today. As I gleefully unwrapped a bright red parcel, I wondered what surprises lay in front of me. Rating: M (Violence, gore, language, sexual content, drug content, racial sterotypes) Opening Comments or ThoughtsĪwaking on Christmas day, I was greeted with a cornucopia of presents, most of them video games.
